- It Takes Two was a huge success for Josef Fares and his studio Hazelight
- The unique co-op setup took the concept to new heights
- The charming sitcom setting also played a role in the game’s success
- Hazelight is now sharing early concept art from the game, originally called Project Nuts
- The early concept art shows a darker tone than the final adventure
- The dark theme persisted in the development of the game
- Josef Fares believes that sometimes the game tells them where it wants to go
- It is questioned whether the game would have been popular with the original dark design
- The game ultimately became a hit with its lighter and more whimsical tone than originally planned.
Les hele artikkelen