Det tar to: En mørkere visjon

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  • It Takes Two was a huge success for Josef Fares and his studio Hazelight
  • The unique co-op setup took the concept to new heights
  • The charming sitcom setting also played a role in the game’s success
  • Hazelight is now sharing early concept art from the game, originally called Project Nuts
  • The early concept art shows a darker tone than the final adventure
  • The dark theme persisted in the development of the game
  • Josef Fares believes that sometimes the game tells them where it wants to go
  • It is questioned whether the game would have been popular with the original dark design
  • The game ultimately became a hit with its lighter and more whimsical tone than originally planned.

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